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View Full Version : Can't Unmask Map in Savage Worlds



Lonewolf
October 4th, 2014, 20:46
I seem to have a nasty bug in Savage Worlds. An image can be masked but cannot be un masked.

Trying to change mask mode does show the eye icon whilst the pointer is over the button. However is will disappear when moved away.

Is the any way someone can post a proper set of instructions on out to use masking inside the Savage World rules set please?

UPDATE...

SW Enhanced Images-v1.2_build1.ext
breaks map unmasking. I have to disable it otherwise the masking does not work.

Ikael
October 4th, 2014, 21:55
Is the issue related to post dicussed here: https://www.fantasygrounds.com/forum...l=1#post188440

"As masking only works on the base layer, anything that the GM wants to mask should be put on the base layer - tokens that are used for mapping, etc.. If you want to hide NPC tokens don't put them on the base layer, put them on the top layer and use the individual token "visibility" setting (or the visibility setting for the NPC in the combat tracker) to hide/reveal the token to the players."

If so, that's is the feature of the Enhanced Images.