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Desmodaeus
September 26th, 2014, 02:29
Alright, so I know you are able to set the "House Rule" option to increase standard damage by 1/2 the enemy's level, but for our campaign, I need the damage to be equal to or perhaps even greater than the monster's level to pose a threat. Is this possible to adjust and if so, could anyone give me a quick guide on how to do so? Thanks.

Moon Wizard
September 28th, 2014, 17:57
There is no quick mechanism to adjust, it would require writing an extension that replaced the manager_combat2.lua script in the 4E ruleset code to change the damage boost automatically when NPCs added to the combat tracker.

Regards,
JPG