Andraax
August 7th, 2014, 16:18
I mentioned this before, but it continues to be a problem. When using a hexagon grid and masks, the mask will reveal details about the map under the hex grid. Attached are two screenshots from my game last weekend from the client end - one using the original hex grid, and the other when I switched to a square grid. You'll notice that the hidden passage off to the left is still visible under the mask when using hexes, but it's not when using squares...
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