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Rumbane
July 27th, 2014, 03:47
Is there any support for this for either PCs or NPCs in any of the rulesets??

Moon Wizard
July 28th, 2014, 20:13
For most rulesets, we've stayed away from building character generation code into the system, since char gen is a highly variable process across game systems and can contain a lot of exceptions. That's why programs like PCGen and Gero Lab exist. (We support import from both of those for 3.5E and PFRPG through the Char Converter utility.)

That said, we're experimenting with adding limited drag and drop character "building" support into the 5E ruleset. The ruleset will still not perform any validation of the data entered or dropped.

Regards,
JPG

damned
July 29th, 2014, 00:44
The Beta Castles&Crusades v3 ruleset did have this but C&C is a lot simpler than other rulesets and even there it was dropped in favour of going with the CoreRPG build.

Griogre
July 29th, 2014, 15:07
Character generation is also probably one of the most house ruled area of most games as well. Any automation makes it harder to use someone's house rules.