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HoloGnome
July 20th, 2014, 17:00
There is an issue I keep bumping up against when using FG in an active campaign and it has to do with the responsiveness (or lack thereof) of the drawing tools.

Here is the scenario:
1. I have a map up on screen
2. I go into drawing mode/select the pen
3. I try to start drawing on an image and nothing happens
4. Then, about 25-50 pixels later or 3 or 4 pen motions later (significant lag), drawing finally starts working

This issue makes it very difficult to make fine markings on maps and the lag is often very frustrating. It seems like there is some modal operation (feels like a file i/o problem to me, qualitatively) getting in the way of pixel updates.

darrenan
July 20th, 2014, 19:57
I have seen this as well. Not a super high-pri issue to me, but if it's an easy fix it would be nice to see fixed.

HoloGnome
July 22nd, 2014, 04:16
Yeah - a fix would be great. I've stopped trying to use the drawing tools, except when necessary for larger markings, because of this issue and the client crashes. When I need to highlight something, I am starting to use small letter tokens.