Irondrake
June 28th, 2014, 02:19
I don't remember if I've asked this before, but its become of interest to me once again. In the creature stat blocks each creature has a set amount of Hit Points and a Hit Dice amount. Is there a way to set it to roll for hit points as creature's are added to the Combat Tracker, either from an Encounter or directly? Basically I want to set up an encounter with a group of creatures and have it automatically set them up with variable hit points. If its not currently possible, could it be done by an extension? Maybe a hook into whatever function calls the monsters on Encounter Add to Tracker?
Hobgoblin
Medium humanoid (goblinoid), lawful evil
Armor Class 18 (chain mail, shield)
Hit Points 11 (2d8 + 2) <-------------
Speed 30 ft.
Str Dex Con Int Wis Cha
13 (+1) 12 (+1) 12 (+1) 10 (+0) 10 (+0) 9 (-1)
Senses darkvision 60 ft., passive Perception 10
Languages Common, Goblin
Challenge ½ (100 XP)
Martial Advantage. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn’t incapacitated.
Actions
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Longbow. Melee or Ranged Weapon Attack: +3 to hit, range 150 ft./600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Hobgoblins are cunning, disciplined warriors who crave conquest. They impose a strict military hierarchy and are often found in the company of goblins and bugbears.
Hobgoblin
Medium humanoid (goblinoid), lawful evil
Armor Class 18 (chain mail, shield)
Hit Points 11 (2d8 + 2) <-------------
Speed 30 ft.
Str Dex Con Int Wis Cha
13 (+1) 12 (+1) 12 (+1) 10 (+0) 10 (+0) 9 (-1)
Senses darkvision 60 ft., passive Perception 10
Languages Common, Goblin
Challenge ½ (100 XP)
Martial Advantage. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn’t incapacitated.
Actions
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Longbow. Melee or Ranged Weapon Attack: +3 to hit, range 150 ft./600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Hobgoblins are cunning, disciplined warriors who crave conquest. They impose a strict military hierarchy and are often found in the company of goblins and bugbears.