sciencephile
June 13th, 2014, 21:52
FG License: GM has Ultimate so players can play for free
Game System: Stargate: SG-1 RPG (based off of d20 Modern)
Time Zone: Eastern Time USA
Day of week and time: Wednesday evenings, 9 pm to Midnight
Planned Frequency: 1 x Weekly.
Text or Voice: Text-only
Role-play & Combat mix: I estimate it will be about 25-33% combat. Mainly roleplaying centric.
Number of Players in game & needed: 4-5 players max. (I have 3 solid players now, so opening is for 1-2 additional players)
Character starting level & equipment: 1st level, 20 point stat buy
Notes: I have a Player's Guide I can provide. It is essentially just like the actual book with some options taken out (such as Jaffa and Tok'ra player character options).
Restrictions: Serious players only. If you are the type that wants to play practical jokes on the other players in the middle of a mission, the SGC will not accept you. Stargate Command is a professional organization that wants highly motivated and professional personnel. A good sense of humor is appreciated. Feinting death to screw with the other players during the mission is not.
Details: The campaign will actually begin in an alternate reality version of SG-1, right after SG-1 discovered Teal'c and has gone on approximately a half dozen missions. There are only about a half dozen SG teams at this time and your group is being considered as an additional team. Note that there will be at least one training scenario before the new team is allowed to go off-world in order to make sure the team meshes and to help the players get accustomed to the rules. The SG-1 team may make appearances as NPCs periodically but for this campaign, they are not the focus, you are.
Please let me know if you are interested and I will add your name to the tryout list. The SGC will select its candidates via interviews and through the training mission(s). Thank you.
Game System: Stargate: SG-1 RPG (based off of d20 Modern)
Time Zone: Eastern Time USA
Day of week and time: Wednesday evenings, 9 pm to Midnight
Planned Frequency: 1 x Weekly.
Text or Voice: Text-only
Role-play & Combat mix: I estimate it will be about 25-33% combat. Mainly roleplaying centric.
Number of Players in game & needed: 4-5 players max. (I have 3 solid players now, so opening is for 1-2 additional players)
Character starting level & equipment: 1st level, 20 point stat buy
Notes: I have a Player's Guide I can provide. It is essentially just like the actual book with some options taken out (such as Jaffa and Tok'ra player character options).
Restrictions: Serious players only. If you are the type that wants to play practical jokes on the other players in the middle of a mission, the SGC will not accept you. Stargate Command is a professional organization that wants highly motivated and professional personnel. A good sense of humor is appreciated. Feinting death to screw with the other players during the mission is not.
Details: The campaign will actually begin in an alternate reality version of SG-1, right after SG-1 discovered Teal'c and has gone on approximately a half dozen missions. There are only about a half dozen SG teams at this time and your group is being considered as an additional team. Note that there will be at least one training scenario before the new team is allowed to go off-world in order to make sure the team meshes and to help the players get accustomed to the rules. The SG-1 team may make appearances as NPCs periodically but for this campaign, they are not the focus, you are.
Please let me know if you are interested and I will add your name to the tryout list. The SGC will select its candidates via interviews and through the training mission(s). Thank you.