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ImaTarget
June 3rd, 2014, 14:53
Hi all,

I am trying to create a ruleset for myself for Barebones Fantasy. It is not really BRP based but also a d100 system. I have been looking at the files but they seem to be structured differently then the most recent rulesets. It also seems to do a lot with LUA sripts, which poses a challenge for me.

I am specifically interested in the ruleset functionality that allows a skill or effort etc. to be dragged to the chat and rolls a d100 automatically checking for success or failure and taking effects and modifiers into account. I want to bring his over to the new CoreRPG base. Can anyone point to me in which files all this functionality is hidden?

Trenloe
June 3rd, 2014, 16:45
In CoreRPG this is in the scripts\manager_actions.lua file. The header for that file includes the following:

-- ACTION FLOW
--
-- 1. INITIATE ACTION (DRAG OR DOUBLE-CLICK)
-- 2. DETERMINE TARGETS (DROP OR TARGETING SUBSYSTEM)
-- 3. APPLY MODIFIERS
-- 4. PERFORM ROLLS (IF ANY)
-- 5. RESOLVE ACTION

ImaTarget
June 3rd, 2014, 18:50
Nice, thank you. I will have a look.