VenomousFiligree
June 2nd, 2014, 20:27
I’d like to run a D&D Next (final play test version) adventure to prepare for the upcoming release of the final rules. This will be both a test run of the 5E ruleset and refamiliarisation of the play test rules.
All going well, this will lead into the upcoming adventure included within the starter set and then onto Tyranny of Dragons.
I can play UK evenings, with Monday to Wednesday preferred, Friday or Saturday at a push. I have started a Calendar entry here (https://www.fantasygrounds.com/calendar/index.xcp?id=1196), for initial interest and for indicating preferred days.
Please post below and / or in the calendar entry if you are interested.
This thread is an expansion of the thread found here (https://www.fantasygrounds.com/forums/showthread.php?21228-Interest-in-D-amp-D-Next-(midweek-BST-GMT-1-WEST)).
The Mists of Madness, D&D Next (final play test version)
An ancient cave, defended by ancient death traps and weird arcane seals, conceals the antediluvian vault of an archlich whose reign predates recorded history.
Undisturbed for untold eons, the vault now stirs thanks to the machinations of cultists who have meddled with secrets best left undisturbed…
All going well, this will lead into the upcoming adventure included within the starter set and then onto Tyranny of Dragons.
I can play UK evenings, with Monday to Wednesday preferred, Friday or Saturday at a push. I have started a Calendar entry here (https://www.fantasygrounds.com/calendar/index.xcp?id=1196), for initial interest and for indicating preferred days.
Please post below and / or in the calendar entry if you are interested.
This thread is an expansion of the thread found here (https://www.fantasygrounds.com/forums/showthread.php?21228-Interest-in-D-amp-D-Next-(midweek-BST-GMT-1-WEST)).
The Mists of Madness, D&D Next (final play test version)
An ancient cave, defended by ancient death traps and weird arcane seals, conceals the antediluvian vault of an archlich whose reign predates recorded history.
Undisturbed for untold eons, the vault now stirs thanks to the machinations of cultists who have meddled with secrets best left undisturbed…