Lundgren
May 17th, 2014, 13:55
While digging around on the topic, I found this thread https://www.fantasygrounds.com/forums/showthread.php?17704-Maximum-No-Dice
But I did not find anything more about it. So first question, is the "max 30 dice" still a hard coded limit?
If it is, a second question question... Where should I file and push for a change? :D Preferable so it becomes a configurable soft limit (a "set this variable in your module if you want something else").
And as a third question: Any good ideas on how to work around it? I'm currently thinking it might be possible through a wrapper function. So while the pool might be 52 dices, it calls for a 30-pool and a 22-pool and add the results together.
But I did not find anything more about it. So first question, is the "max 30 dice" still a hard coded limit?
If it is, a second question question... Where should I file and push for a change? :D Preferable so it becomes a configurable soft limit (a "set this variable in your module if you want something else").
And as a third question: Any good ideas on how to work around it? I'm currently thinking it might be possible through a wrapper function. So while the pool might be 52 dices, it calls for a 30-pool and a 22-pool and add the results together.