El Condoro
April 25th, 2014, 06:23
I have been playing through the ol' Kobold Hall with 6 characters to learn how FG3 works, using localhost for the most part but also a separate player-only licence. I have a few questions from the experience:
1. In the GM screen I can hover over a token and use the mouse wheel to change its facing. I cannot seem to change the facing of tokens at all in the player screens. Is this as-designed?
2. I am constantly doing subtraction when trying to work out how many HP the PCs and NPCs have remaining. Could a 'HP remaining' type of field be added as well as, or instead of, the current damage-taken fields? Just my opinion...
3. The CT is not very clear when a PC is dying or dead. NPCs get the delete button but PCs don't look any different in the CT unless you manually compare their HP against damage taken. Can some sort of flag be added to highlight when a PC is dying or dead? I use the option for allies to have a bar indicator but they only show on the tabletop.
4. One of the PCs died in Kobold Hall and was returned to Fallcrest where, for the exact value of the +1 War Mage Staff found, she was raised back to life. PHB p.311 describes a number of penalties to the PC for Raise Dead, most of which can easily be applied in the character sheet of FG3; all except the -1 to all ability checks. You can -1 to all the PC's abilities but that has other effects such as affecting FORT, REF and WILL, which Raise Dead should not affect. What can be done?
Overall, FG3 seems great for managing combat and other aspects of a 4E game and none of the questions above are major issues but just wondering...
Cheers
1. In the GM screen I can hover over a token and use the mouse wheel to change its facing. I cannot seem to change the facing of tokens at all in the player screens. Is this as-designed?
2. I am constantly doing subtraction when trying to work out how many HP the PCs and NPCs have remaining. Could a 'HP remaining' type of field be added as well as, or instead of, the current damage-taken fields? Just my opinion...
3. The CT is not very clear when a PC is dying or dead. NPCs get the delete button but PCs don't look any different in the CT unless you manually compare their HP against damage taken. Can some sort of flag be added to highlight when a PC is dying or dead? I use the option for allies to have a bar indicator but they only show on the tabletop.
4. One of the PCs died in Kobold Hall and was returned to Fallcrest where, for the exact value of the +1 War Mage Staff found, she was raised back to life. PHB p.311 describes a number of penalties to the PC for Raise Dead, most of which can easily be applied in the character sheet of FG3; all except the -1 to all ability checks. You can -1 to all the PC's abilities but that has other effects such as affecting FORT, REF and WILL, which Raise Dead should not affect. What can be done?
Overall, FG3 seems great for managing combat and other aspects of a 4E game and none of the questions above are major issues but just wondering...
Cheers