hangarflying
March 31st, 2014, 23:47
Ok forum gurus, I need a little help making an effect.
I have an NPC that can use the Ferocious Strike ability up to Six times. This NPC uses the ability for the first six attacks that it makes. If the attack hits, the ability adds +2 do damage; if the attack misses, the attempt is wasted.
The NPC plans on using this effect for its first six attacks that it makes. Is it possible to set up an effect that is able to count down the six uses, but only apply the damage on a successful hit? My thought is if I can just add the effect at the beginning of the encounter, then I don't have to worry about keeping track of it beyond that point.
I have an NPC that can use the Ferocious Strike ability up to Six times. This NPC uses the ability for the first six attacks that it makes. If the attack hits, the ability adds +2 do damage; if the attack misses, the attempt is wasted.
The NPC plans on using this effect for its first six attacks that it makes. Is it possible to set up an effect that is able to count down the six uses, but only apply the damage on a successful hit? My thought is if I can just add the effect at the beginning of the encounter, then I don't have to worry about keeping track of it beyond that point.