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View Full Version : Opening in Homegrown 4E game: Every other Sunday (-6 GMT [CDT])



rbeard101
March 23rd, 2014, 22:14
FG License: GM has Full License (You'll need at least a Lite license!)
Game System: D&D 4E - DM created world & Storyline

Time Zone: Central Time USA
Day of week and time: Sundays starting at 12Noon CDT/CST
Planned Frequency: Sundays every other week
Term: Long term

Text or Voice: Voice
Voice software used: Teamspeak

Roleplay & Combat mix: 20-RolePlay/80-Heavy Combat/Strategy

Number of Players in game & needed: Have 4 players, need 1 or 2 more (character types pretty open)
Character starting level & equipment: 8th level
Character restrictions: None

Details:
We play about every other Sunday at 12:00 Noon Chicago time. (UTC-6hrs). We have some Euro folks and west coast USA, Midwest USA.

We use Herolab, but not a requirement.

Game style is pretty relaxed. We are heavier on tactics than hard-core role-playing. We are not rule lawyers and neither are we looking for rules lawyers.

Also looking for mature players. Most of us are in our 30's or 40's and have played various flavors of D&D and other systems over the years.

Next Session is April 6.

Party currently consists of a Wizard, a Cleric, a Ranger, and a Fighter. Looking to flesh out the party with 1 or 2 more folks. We just moved back to this campaign after about a year of another DM taking a different storyline with different characters. Just returned to the original characters and lost a couple of our players due to rough work schedules & Personal life issues. Looking to replace those players. Prefer to run the game with 5 or 6 players + DM.

We use a Facebook group to arrange and talk about games between sessions.

You'll need at least a lite (players) FG2 license to play with us. Microphone is also a requirement.

Send me a message if you're interested!