Blahness98
March 11th, 2014, 23:48
Since I have been itching to play some pathfinder and there are no real games that appear to be forming, I have been pondering running something. The question is, what should I run? I have been reading several different settings and each sounds interesting. But the time I have is limited. So here's my dilemma, what one should I run. My choices are...
Rappan Athuk: The legendary mega-dungeon by Frog God Games and Necromancer Games is nothing more and nothing less than a good, old–fashioned, First Edition dungeon crawl
The Slumbering Tsar: Over the distant northern hills, beyond The Camp, and past the Desolation stand the pitted walls of Tsar. A hundred armies have crushed themselves against this bulwark in futile attempts to breach the city. Even the combined might of the Heavens and Earth were unable to break through in the final battle of Tsar. So why was the city suddenly abandoned on the verge of victory, and what waits for those foolish enough to enter the Temple-City of Orcus?
Dragonlance: The War of the Lance: The classic tale retold with original characters taking the place of the original characters.
Zeitgiest: The Gears of Reveloution: In the ZEITGEIST™ campaign saga, your characters serve in the Homeland Constabulary of the nation of Risur, protecting the country and its citizens from foreign threats lurking within Risur’s borders. During missions of espionage and assassination, your duty will be to root out hostile spies and pursue international conspiracies. As you learn more of your homeland’s own secrets, however, your loyalties may be tested, may even be turned, and you may find that it is you whose hand controls the gears of the turning age.
All four have their advantages and disadvantages, but all are interesting and would be both fun to run and fun for characters to play in. Any advice would be appreciated..
Rappan Athuk: The legendary mega-dungeon by Frog God Games and Necromancer Games is nothing more and nothing less than a good, old–fashioned, First Edition dungeon crawl
The Slumbering Tsar: Over the distant northern hills, beyond The Camp, and past the Desolation stand the pitted walls of Tsar. A hundred armies have crushed themselves against this bulwark in futile attempts to breach the city. Even the combined might of the Heavens and Earth were unable to break through in the final battle of Tsar. So why was the city suddenly abandoned on the verge of victory, and what waits for those foolish enough to enter the Temple-City of Orcus?
Dragonlance: The War of the Lance: The classic tale retold with original characters taking the place of the original characters.
Zeitgiest: The Gears of Reveloution: In the ZEITGEIST™ campaign saga, your characters serve in the Homeland Constabulary of the nation of Risur, protecting the country and its citizens from foreign threats lurking within Risur’s borders. During missions of espionage and assassination, your duty will be to root out hostile spies and pursue international conspiracies. As you learn more of your homeland’s own secrets, however, your loyalties may be tested, may even be turned, and you may find that it is you whose hand controls the gears of the turning age.
All four have their advantages and disadvantages, but all are interesting and would be both fun to run and fun for characters to play in. Any advice would be appreciated..