dr_venture
March 1st, 2014, 01:53
It's taking *forever* to log into my campaigns, even with my localhost version on the GMing computer. My C&C group has been seeing this get worse and worse over the last couple months... tonight I couldn't log in with my localhost player on the GM computer, so I did some debugging/testing.
If I open the console and log in as localhost, it looks like once a player gets to the Character Selection screen, a huge number of assets and/of nodes are being transferred veeeerry slooowlly before the list of characters even shows up. After about 15 minutes I gave up, then went in and turned off all extensions and closed all modules, and exported/eliminated characters from about 20 down to 8. This did speed things up, but even so, logging in takes about 7 or 8 minutes for the localhost copy. I tried logging in with another computer on my home intranet and it's been trying to log in for about 20 minutes
During this time, the GM's copy of the program freezes up - if more than 1 person is connecting, the GM's program is totally unusable. I've nuked the cache on the GM computer (thinking that maybe the localhost would log in faster, but still no good.
UPDATE: The other computer on my home network finally showed a character to select after about a half hour, but I'm still unable to even get into the GM's version of the program.
2nd Update: After 30 minutes of 3 people trying to log in remotely, no one was successful, and I am unable to get into the FG application - it's locked pretty solid right now. Since I clicked away, I can't see if any files are still transferring. This is pretty majorly bad - totally unusable. Web pages seem to be loading totally normally now, though the sole remaining player debugging with me just reported, "Downloading at less than 100Bps. NOT Kbps." He the guy with the fastest connection, too. I just pinged him on Hamachi and got:
Reply from 25.18.209.24: bytes=32 time=123ms TTL=128
Reply from 25.18.209.24: bytes=32 time=129ms TTL=128
Reply from 25.18.209.24: bytes=32 time=129ms TTL=128
Reply from 25.18.209.24: bytes=32 time=142ms TTL=128
Reply from 25.18.209.24: bytes=32 time=169ms TTL=128
Reply from 25.18.209.24: bytes=32 time=172ms TTL=128
Reply from 25.18.209.24: bytes=32 time=120ms TTL=128
Reply from 25.18.209.24: bytes=32 time=122ms TTL=128
Reply from 25.18.209.24: bytes=32 time=121ms TTL=128
Reply from 25.18.209.24: bytes=32 time=153ms TTL=128
Reply from 25.18.209.24: bytes=32 time=133ms TTL=128
Reply from 25.18.209.24: bytes=32 time=128ms TTL=128
Reply from 25.18.209.24: bytes=32 time=246ms TTL=128
CPU usage is at about 25% - Fantasy Grounds shows as using about .2% of CPU cycles. Total RAM usage is at 3.7gb - about 50% of total. Of that FG is about 1.7gb.
If I open the console and log in as localhost, it looks like once a player gets to the Character Selection screen, a huge number of assets and/of nodes are being transferred veeeerry slooowlly before the list of characters even shows up. After about 15 minutes I gave up, then went in and turned off all extensions and closed all modules, and exported/eliminated characters from about 20 down to 8. This did speed things up, but even so, logging in takes about 7 or 8 minutes for the localhost copy. I tried logging in with another computer on my home intranet and it's been trying to log in for about 20 minutes
During this time, the GM's copy of the program freezes up - if more than 1 person is connecting, the GM's program is totally unusable. I've nuked the cache on the GM computer (thinking that maybe the localhost would log in faster, but still no good.
UPDATE: The other computer on my home network finally showed a character to select after about a half hour, but I'm still unable to even get into the GM's version of the program.
2nd Update: After 30 minutes of 3 people trying to log in remotely, no one was successful, and I am unable to get into the FG application - it's locked pretty solid right now. Since I clicked away, I can't see if any files are still transferring. This is pretty majorly bad - totally unusable. Web pages seem to be loading totally normally now, though the sole remaining player debugging with me just reported, "Downloading at less than 100Bps. NOT Kbps." He the guy with the fastest connection, too. I just pinged him on Hamachi and got:
Reply from 25.18.209.24: bytes=32 time=123ms TTL=128
Reply from 25.18.209.24: bytes=32 time=129ms TTL=128
Reply from 25.18.209.24: bytes=32 time=129ms TTL=128
Reply from 25.18.209.24: bytes=32 time=142ms TTL=128
Reply from 25.18.209.24: bytes=32 time=169ms TTL=128
Reply from 25.18.209.24: bytes=32 time=172ms TTL=128
Reply from 25.18.209.24: bytes=32 time=120ms TTL=128
Reply from 25.18.209.24: bytes=32 time=122ms TTL=128
Reply from 25.18.209.24: bytes=32 time=121ms TTL=128
Reply from 25.18.209.24: bytes=32 time=153ms TTL=128
Reply from 25.18.209.24: bytes=32 time=133ms TTL=128
Reply from 25.18.209.24: bytes=32 time=128ms TTL=128
Reply from 25.18.209.24: bytes=32 time=246ms TTL=128
CPU usage is at about 25% - Fantasy Grounds shows as using about .2% of CPU cycles. Total RAM usage is at 3.7gb - about 50% of total. Of that FG is about 1.7gb.