PDA

View Full Version : Import a Module Into a 3.5 Campaign



Munqaxus
January 16th, 2014, 14:25
I am learning how to use Fantasy Grounds and was curious how you import a Module into the Data Module Activation Screen? (I did an export of my story but do not see it in the Data Module Activation screen but I do see it in the roaming...module directory under my username).

Trenloe
January 16th, 2014, 14:30
Did you export the module from a 3.5e campaign? The module will have been exported tagged with the ruleset name that you exported from originally. You will only be able to use it in a new campaign using the same ruleset (without modifying the XML in the module).

Munqaxus
January 16th, 2014, 14:47
Nevermind, I figured it out. :)