YAKO SOMEDAKY
January 15th, 2014, 16:53
I wonder if it's worth I create a module for GURPS with the most used modifiers, such as distance, shock, body parts, attack modifiers for some weapons, defenses, total attacks and defenses, difficulty tasks?
For if I start a new adventure, have not you keep typing again
For if I start a new adventure, have not you keep typing again