Fot5
January 4th, 2014, 16:01
FG License: GM has ultimate.
Game System: D&D 4E
Time Zone: Central Time USA
Day of week and time: Every Sunday at 5 pm
Term: Long term keep playing until Level 30
Text or Voice: Text & Skype
Roleplay & Combat mix: Varies. Mix of RP, Challenges & combat. Typically at least 1 battle in most game sessions.
Number of Players in game & needed: Have 4, need 1
Character starting level & equipment: Level 23, See GM about starting equipment
Character restrictions: If not in the core rules, get GM approval
Details of your scenario: Ongoing campaign emphasizing dragons and beholders. Party exists in homebrewed version of Nentir Vale and has set upon the task of preventing Tiamat and her minions from establishing dominance in the material world.
Expectations: Regular attendance and playing well with others. The group consists of older players (player ages range from mid 20s to late 30s--GM is late 40s). GM doesn't engage in rules lawyering and often makes on-the-fly judgments to keep game play moving forward. Minimal house rules.
Contact GM via private message if you're interested.
Game System: D&D 4E
Time Zone: Central Time USA
Day of week and time: Every Sunday at 5 pm
Term: Long term keep playing until Level 30
Text or Voice: Text & Skype
Roleplay & Combat mix: Varies. Mix of RP, Challenges & combat. Typically at least 1 battle in most game sessions.
Number of Players in game & needed: Have 4, need 1
Character starting level & equipment: Level 23, See GM about starting equipment
Character restrictions: If not in the core rules, get GM approval
Details of your scenario: Ongoing campaign emphasizing dragons and beholders. Party exists in homebrewed version of Nentir Vale and has set upon the task of preventing Tiamat and her minions from establishing dominance in the material world.
Expectations: Regular attendance and playing well with others. The group consists of older players (player ages range from mid 20s to late 30s--GM is late 40s). GM doesn't engage in rules lawyering and often makes on-the-fly judgments to keep game play moving forward. Minimal house rules.
Contact GM via private message if you're interested.