cscase
November 17th, 2013, 04:13
I've been monkeying around with my combat tracker and somehow have gotten things broken so that when I turn on the Combat section and the Effects section at the same time, they overlap. The Effects section sits right on top of the Combat section, lined up at the top. The Spacing section (the one with squares and reach) I've removed entirely, and I'm not sure if my having done so is relevant to this issue.
I've looked back at the original code and I can't understand how these sections are being made to push one another down so as to peacefully co-exist. Do any of you understand how that bit works? Can you perhaps point me toward what I should be looking at to fix this? Thanks!!
Scott
Edit: I got this to work, for the most part, by changing the top parent for the effects frame and icon. But originally, the top parent for all of the frames was the actor name field and everything got along, so it feels like I am missing something about how this is supposed to work and I wonder if fixing it this way is kludgey. Any info still appreciated.
I've looked back at the original code and I can't understand how these sections are being made to push one another down so as to peacefully co-exist. Do any of you understand how that bit works? Can you perhaps point me toward what I should be looking at to fix this? Thanks!!
Scott
Edit: I got this to work, for the most part, by changing the top parent for the effects frame and icon. But originally, the top parent for all of the frames was the actor name field and everything got along, so it feels like I am missing something about how this is supposed to work and I wonder if fixing it this way is kludgey. Any info still appreciated.