sciencephile
November 13th, 2013, 14:14
I'm sorry to have to ask as I am quite stubborn and have figured out everything else in the development of the Dark Heresy ruleset. The one area that is giving me trouble that I cannot figure out is when it comes to the combat tracker. Specifically the functionality that allows a character in the 3.5e ruleset to roll initiative and the initiative text box in the combat tracker automatically stores the result of the initiative roll.
Does anyone have any documentation on this process or can steer me in the right direction?
I've tried to look at the 3.5e ruleset to see how this is done but all I see is a template within a template, within a template and I'm afraid that the actual implementation was lost on me.
Also, as a side question to this I am wondering why in the 3.5e ruleset, most all of the rollable fields are <rollable />, thus being able to be dragged/double-clicked, yet the spot/listen/search abilities are using a small button to do the rolling instead. Was this strictly to conserve space or is there a technical reason for the difference? I ask that because I had used the buttons for my ruleset, instead of the <rollable /> and was wondering if I should do <rollable /> instead.
For what it's worth, I am developing the ruleset for Fantasy Grounds 3.0 using the 3.0 versions of CoreRPG and 3.5e as guides.
Thanks,
Danny
Does anyone have any documentation on this process or can steer me in the right direction?
I've tried to look at the 3.5e ruleset to see how this is done but all I see is a template within a template, within a template and I'm afraid that the actual implementation was lost on me.
Also, as a side question to this I am wondering why in the 3.5e ruleset, most all of the rollable fields are <rollable />, thus being able to be dragged/double-clicked, yet the spot/listen/search abilities are using a small button to do the rolling instead. Was this strictly to conserve space or is there a technical reason for the difference? I ask that because I had used the buttons for my ruleset, instead of the <rollable /> and was wondering if I should do <rollable /> instead.
For what it's worth, I am developing the ruleset for Fantasy Grounds 3.0 using the 3.0 versions of CoreRPG and 3.5e as guides.
Thanks,
Danny