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primarch
August 21st, 2013, 20:30
Hi!

The marked condition imposes a -2 to attack for attacks not including the PC whom made the mark.

There are several options for a player to make his "mark penalty" increase from -2 to -3 (or more?). Since the default for the marked condition is a -2, is there any way to code a marked condition to give a higher penalty?

Primarch

Moon Wizard
August 22nd, 2013, 00:20
Currently, the -2 is specified directly in the scripts, so there is no way to write an effect to do that.

It will be included in v3.0 as "MARK: -#" effect tag.

Regards,
JPG