Iceman
May 8th, 2013, 13:46
Using the 3.5E system I experienced multiple 'to hit' errors which I believe can be duplicated.
I took a baddy from the monster manual and dragged him into the NPC slot. I then modified the baddy by giving him a higher AC. I then dragged him from the NPC tab onto the combat tracker. Repeatedly throughout the evening FG reported a HIT even though the displayed number was less than the displayed AC on the Combat Tracker.
There were no known modifiers or effects that could reasonably explain the issue. Other non-altered NPCs...that is ones dragged straight from the monster manual onto the combat tracker, performed properly.
I took a baddy from the monster manual and dragged him into the NPC slot. I then modified the baddy by giving him a higher AC. I then dragged him from the NPC tab onto the combat tracker. Repeatedly throughout the evening FG reported a HIT even though the displayed number was less than the displayed AC on the Combat Tracker.
There were no known modifiers or effects that could reasonably explain the issue. Other non-altered NPCs...that is ones dragged straight from the monster manual onto the combat tracker, performed properly.