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grapper
February 26th, 2013, 14:47
Perhaps I missed this in the options, but is there a way to have the game display both the trait die and the wild die results?

The reason I ask is that the Innocent Bystander rules state that a miss using full auto or shotgun attacks can hit a bystander on a 1 or 2 on the trait die, but if the wild die replaces the trait die we only see the result if it is a 1.

You would think that this would never come up but... you don't know my players. :p (also some baddies don't care about their henchmen ;) )

Ikael
February 26th, 2013, 19:42
If I recall correct something was implemented already to take count that some trait rolls would have natural range of 1-2 instead of 1. This implementation could be used to make the system state that ok your wild die replaces your trait roll, but it was natural 2! Beyond that I have no idea how to actually use it :P Thanks for bringing this up, I might go and check how this works

phantomwhale
February 27th, 2013, 03:19
I added this into the Deadlands: Reloaded extension (where it can come up in more ways), but admittedly it would be handy to have back on the core ruleset. I'll see if I can get it in for v3.4

grapper
February 27th, 2013, 13:48
Cool, thanks!