Stargrove
February 18th, 2013, 00:15
I have some general questions...
1) I have a character that I created in HeroLab and after importing him into FG I have noticed a difference in total armor class. FG gave the character in question an additional +1 for a shield he does not have. Easily adjusted, but I did not comb through the char sheet yet to see if anything else did not quite match up. Has anyone else noticed small inconsistencies like this?
2) How does FG handle Two-weapon fighting? Is there a way to set this up properly?
3) The combat tracker is still a bit confusing. I dragged a few Goblins in to test with and a few characters. The Goblins have their various attacks detailed in the area when I click the little sword. The characters have nothing. How do I, or can I, get the character attacks into that menu? Even though the players cannot see that same info, would be nice if it showed up for the GM.
4) In the Actions tab on a character sheet I found that I could drag a tiny dragon icon from a mini version of my inventory to the small square to the right of a given weapon? Does this serve a purpose other than for quick reference?
5) Is there a way to end a combat once it is concluded?
James
1) I have a character that I created in HeroLab and after importing him into FG I have noticed a difference in total armor class. FG gave the character in question an additional +1 for a shield he does not have. Easily adjusted, but I did not comb through the char sheet yet to see if anything else did not quite match up. Has anyone else noticed small inconsistencies like this?
2) How does FG handle Two-weapon fighting? Is there a way to set this up properly?
3) The combat tracker is still a bit confusing. I dragged a few Goblins in to test with and a few characters. The Goblins have their various attacks detailed in the area when I click the little sword. The characters have nothing. How do I, or can I, get the character attacks into that menu? Even though the players cannot see that same info, would be nice if it showed up for the GM.
4) In the Actions tab on a character sheet I found that I could drag a tiny dragon icon from a mini version of my inventory to the small square to the right of a given weapon? Does this serve a purpose other than for quick reference?
5) Is there a way to end a combat once it is concluded?
James