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View Full Version : Cone Pointer Re-Angle (Re-Size)



dulux-oz
December 23rd, 2012, 06:49
Hi All,

Our game requires a 45-degree Cone for some effects:

1) Is there a way to re-angle (re-size) the Cone Pointer so that it is a 45-degree Cone, not a 90-degree Cone?

2) If not, can we put that functionality in to the Core Coding, please?

Thanks in Advance

Moon Wizard
December 23rd, 2012, 08:48
When you mouse over any pointer type, there are two boxes that are displayed ("handles"). By dragging the first handle (i.e. origination point), you can move the pointer on the map. By dragging the second handle (i.e. termination point), you can change the size and angle of the pointer.

Regards,
JPG

dulux-oz
December 23rd, 2012, 10:04
Hi Moon-Wizard,

I think that you may have mis-read my question.

What I am asking is if it is possible to change the Cone from a 90-degree cone to a 45-degree Cone ie one half the size in terms of width - not how do you resize (make longer while keeping the same aspect ratio) or rotate about the origin-point.

To put it another way, make it a thinner, narrower Cone.

Thanks

Moon Wizard
December 23rd, 2012, 11:34
Only 90 degree cones are supported currently. You can add a request to the wish list in my sig.

Regards,
JPG