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bennis1980
December 9th, 2012, 11:40
Can someone give us a drum roll please?

(you will realise what for very soon)

damned
December 9th, 2012, 13:17
here it is....

http://youtu.be/t925JwYXhVA

Mellock
December 9th, 2012, 13:19
Rrrrrrrrrrrrrrrrrr Ba-dum-tish!

damned
December 9th, 2012, 13:23
oooh-ooooh - I know! 1.4 is here?

Tiqon
December 9th, 2012, 13:32
yeah it will be great :).

malvok
December 9th, 2012, 17:48
How soon is soon? Are we talking today? A week?

bennis1980
December 9th, 2012, 18:04
Just keep the drum roll rolling... it won't be long ;)

JohnD
December 9th, 2012, 18:24
A solid step forward it will be.

Tiqon
December 10th, 2012, 09:39
it will be relased when Dakadin finds and fixes "the last bug".... :P.

bennis1980
December 10th, 2012, 17:05
it will be relased when Dakadin finds and fixes "the last bug".... :P.

He'll find it eventually... it's usually the last place you look

Ardem
December 11th, 2012, 02:52
Looks like I got some work to do in getting it FRP compatible.

Is 1.4 for the new RM or for RMC?

Dakadin
December 11th, 2012, 05:19
It will be an update for RMC. The documentation still needs to be completed. I think I've taken care of the bugs but they are good at hiding sometimes. It's running well now but I would like just a bit more time to test it.

Willot
December 22nd, 2012, 08:20
Gotta be the Longest Drum Roll EVER!

Dakadin
December 22nd, 2012, 08:36
LOL. That is why I didn't start it. Everything still needs to be documented.

bennis1980
December 22nd, 2012, 10:45
:o I do realise some people's hands and ears are getting sore. Sorry folks. It was a little (a very little) premature. But trust me that it is worth every sprained wrist and broken drumstick.

(From now on I'll just keep my big mouth shut)

Tiqon
December 22nd, 2012, 10:57
HAH Bennis! You get a mark in the black book! :P.

bennis1980
December 22nd, 2012, 11:00
As long as it's not the dreaded Black Mark!!!

Tiqon
December 22nd, 2012, 11:08
you never know....

PhilFischer
December 28th, 2012, 06:55
Its been a while since I've tried to run RMC. I bought the 1.2, and d/l the 1.3 but never ran it.

Will 1.4 have all the tables for weapons and spells in it, or will I still have to enter those myself?

Tiqon
December 28th, 2012, 07:23
I bought it when it was 1.3. Erhm all the tables are there if I understand you correct (im having a hard time figuring out what you miss as I did not try earlier than 1.3). I don't know how much I can give away here about what is in 1.4 but there will be added some more tables, not from the 3 core books, that much I dare to say ;) *waiting for Dakadins wrath to hit me*. Attack tables, crit tables for all weapons and spells, Movement tables. Hmm and spells you can drag/click to open from spellbook where they are organised.

Was there something you missed beside that?

JohnD
December 28th, 2012, 07:30
v1.2 has the base Arms Law and Spell Law tables for weapons and spells... unless I've misunderstood what you're saying. Later version (to be released TBD) includes some extra tables from The Armory I think it's called.

Dakadin
December 28th, 2012, 08:56
Its been a while since I've tried to run RMC. I bought the 1.2, and d/l the 1.3 but never ran it.

Will 1.4 have all the tables for weapons and spells in it, or will I still have to enter those myself?

Which tables were you referring to?

RMC v1.2 has all the tables from Arms Law and Spell Law. RMC v1.3 adds a few missing tables like the Base Spell Attack Table, the Resistance Roll Table, and a couple missing creature tables from Arms Law. RMC v1.4 doesn't add any additional tables but I have been testing the weapons and attacks from Rolemaster Fantasy Weapons and The Armoury.

RMC doesn't include any of the content from the Rolemaster Companions. I've done some initial testing for Rolemaster Companion 1 but I haven't had time to do any more than that at this point.

Please let me know if you would like to see something added.

PhilFischer
January 2nd, 2013, 05:15
Hmm... I just recall that when someone rolled a crit, the results did not pop up. We had to enter the crit tables. It was at that point I became less interested.

Dakadin
January 2nd, 2013, 05:38
For the attacks in the RMC ruleset, you just have to right-click the result of the attack and the critical or fumble table will open in the lower portion of the screen. Then you have the PC roll 1d100 and drag the result to the critical or fumble table. It really is one of the best parts of the RMC. I've added the ability to drag tables from the table list to the Table Resolver so it is easier to resolve the odd attacks or criticals.

Give it a try and let us know if you have any questions. ;)

PhilFischer
January 2nd, 2013, 06:49
Thanks I may, or I may just wait until 1.4 if it is soon.

Dakadin
January 2nd, 2013, 06:52
It should be soon now. :D

ddavison
January 2nd, 2013, 06:59
Just waiting on me now to update everything in the store. Holidays and end of year activities haven't made the time very available lately.

PhilFischer
January 2nd, 2013, 07:05
Is there a list of 1.4 updates anywhere yet?

Dakadin
January 2nd, 2013, 07:15
Unfortunately, not yet but they will be included with the ruleset. One highlight that I want to mention is the new graphics Raymond Gaustadnes put together for it.

bennis1980
January 2nd, 2013, 09:52
:o Is this a good time for someone (ahem) to call for a drum roll :o

Tiqon
January 2nd, 2013, 12:58
*takes the drums away from Bennis*

You have had your turn.... :P

bennis1980
January 2nd, 2013, 13:21
Ah but I still have these drumsticks

*shoves the drumsticks up tiqon's nose - then hastily runs away into the hills*

Shockbolt
January 2nd, 2013, 13:33
lol...I'm pretty sure it's just around the corner now :)

Tiqon
January 2nd, 2013, 20:39
Ah but I still have these drumsticks

*shoves the drumsticks up tiqon's nose - then hastily runs away into the hills*

Ouch! Luckily even though you shoved them all the way inside there was NOTHING to damage!

JohnD
January 2nd, 2013, 21:49
At least it was just the nose... there are worse locations.

And 1.4.x is a nice step forward... excellent work when it does become available.

bennis1980
January 3rd, 2013, 10:25
I did think of other locations, but what little sense of web etiquette kicked in and so this remains a child friendly site after all

Willot
January 12th, 2013, 05:57
Is the drum roll starting to wrap up yet?

Tiqon
January 12th, 2013, 08:51
http://www.youtube.com/watch?v=4vUBsTJYK28

Willot
January 12th, 2013, 12:07
http://www.youtube.com/watch?v=4vUBsTJYK28
Thats it Exactly!!

bennis1980
January 12th, 2013, 12:11
This is what I feel like:
http://pipedreamsfromtheshire.files.wordpress.com/2011/06/nzip1.jpg

Ardem
January 14th, 2013, 05:31
Not sure why the drum rolling not wrapped up, I am sure it will be soon.

ddavison
January 15th, 2013, 05:55
Drum roll nearly complete... but still going on.

I just posted this to the updater engine under Dev mode but found that we have a problem either in the updater or the patch tool. I would recommend that you set your settings to Live mode only until we can work out the kinks. Basically, there is a filesize getting appended to the end of every file downloaded through the updater which causes every script file to fire an error message for improper syntax and for xml to not be accurate either.

Once we get this sorted, we'll toggle it to Test mode so people can test it out. After it's been out for about a week or so in Test mode without any major issues, we'll toggle it to Live mode. We don't want to impact anyone's existing campaigns and since this is the first time this product has been linked to the updater, the only recourse after downloading a bad test ruleset is to remove it and reinstall the old version. Once we get the updater corrected for RMC, it should make future updates much smoother and faster to deliver.

ddavison
January 18th, 2013, 03:48
Sorry for the additional delay. The update tool is all straightened out now and the updated RMC ruleset should be available if you switch to Test mode.

Note, the only way back after trying out the test version is to re-install the original ruleset from your store purchase.

To test out the new version
1. Launch FG and select Settings
2. Enter your forum user ID in the username box and press Update on the Settings screen.
3. Enter your password
4. You should see DGA080 in the list of products, among others
5. Set the Mode to Test
6. Hit Okay to save it and return to the previous FG screen
7. Click Update and watch the screen to see that Rolemaster files start scrolling by
8. Load an RMC campaign or start a new one

Next week, if no breaking bugs are reported, we'll switch it over to Live mode and it should get picked up by everyone who has their account entered into their settings.

Dakadin
January 18th, 2013, 04:36
Thanks Doug. I just tested it using the updater and everything looks good so far.

Ardem
January 18th, 2013, 05:10
Is this GM side only, will the Clients need to be in test mode as well? Or will it not dl any FG beta files?

ddavison
January 18th, 2013, 05:23
If your GM switches to Test mode and downloads the updated files, it should automatically update the campaign for you when you connect next. You may find that it takes longer to connect for the first time as it downloads what you need to play.

Willot
January 18th, 2013, 07:13
Wow what a fantastic looking ruleset!

bennis1980
January 18th, 2013, 08:43
Wow what a fantastic looking ruleset!

You can thank Raymond / Shockbolt for that!

Dakadin
January 18th, 2013, 08:47
You can thank Raymond / Shockbolt for that!

I will second that!!! :D

bennis1980
January 18th, 2013, 08:53
I will second that!!! :D

Of course, huge thanks/praise/worship/deification/statue building go to you, Dakadin, for the massive hard work on this great ruleset

Tiqon
January 18th, 2013, 09:04
Yeah. While Shockbolt arts is AMAZING! don't forget the power behind the throne ;). Good work Dakadin :).

JohnD
January 18th, 2013, 12:46
Yes, this is a huge step forward in pretty well all respects.

Dakadin
January 18th, 2013, 22:50
Thanks guys. Please let me know if you think of anything else that would make things better so I can add it to my list. ;)

Shockbolt
January 18th, 2013, 22:55
Of course, huge thanks/praise/worship/deification/statue building go to you, Dakadin, for the massive hard work on this great ruleset

Seconds that!

Shockbolt
January 18th, 2013, 23:05
So..hmm...what to do next...oh right, the art kits *scurries off to finish the killer rabbit token*

damned
January 19th, 2013, 00:21
hows about posting some screen shots for the rest of us :)

Willot
January 19th, 2013, 01:03
hows about posting some screen shots for the rest of us :)

Here ya go

GunnarGreybeard
January 25th, 2013, 23:30
Now that, is a thing of beauty right there. I really need to find time to get back into a regular game with this ruleset.