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View Full Version : can one use herolab to create...



tahl_liadon
November 10th, 2012, 19:23
...npcs in herolab then import into fg2 somehow, right into the stats "sheets?"

importing pcs is simple, but it would be very useful and time-saving to populate npcs' stats using this method (or similar) as well. perhaps there is and i don't know it.

thanks.

tahl_liadon
November 10th, 2012, 22:01
found it, i think: creature parser (https://www.fantasygrounds.com/forums/showthread.php?t=15475)

Trenloe
November 10th, 2012, 22:26
found it, i think: creature parser (https://www.fantasygrounds.com/forums/showthread.php?t=15475)
Yep, that works. Just read the "gotchas" in the first post as you'll need to make minor mods to the HeroLab statblock.