View Full Version : Module Invisibility Spell Activated!
Iceman
July 8th, 2012, 18:23
I wrote my own module in 2.8 which had a bunch of random NPCs that I could throw into my game. The upgrade has activated a module invisibility spell and my custom module no longer appears under MODULE ACTIVATION.
How do I fix this?
Trenloe
July 8th, 2012, 19:56
What ruleset are you using? Check what <ruleset> and <version> is defined in definition.xml file in your module - this might contain an older ruleset name or version.
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