adminwheel3
July 8th, 2012, 01:13
Can you include a random damage element to an Aftereffect?
For example:
Hit: The target is slowed and grants combat advantage (save ends both). Aftereffect: 3d6 + Wisdom modifier radiant damage and the target grants combat advantage until the end of your next turn.
This parsed as:
Slowed; GRANTCA; AFTER: endnext; GRANTCA
For example:
Hit: The target is slowed and grants combat advantage (save ends both). Aftereffect: 3d6 + Wisdom modifier radiant damage and the target grants combat advantage until the end of your next turn.
This parsed as:
Slowed; GRANTCA; AFTER: endnext; GRANTCA