Nestor
June 17th, 2012, 00:21
I have a module export someone gave me.
When i make changes to story entries, encounters, link images, these changes do not stay after i close FGII and start it back up again. I am not closing the module, or anything like that.
example
I can open a story entry, add the word "test" to the top of a story entry and then shut down FGII, when i restart it the word "test" is gone.
now to confuse matters:
I can take an exported module that I created, change something (like add "Test" to a story entry) shut down FGII and start the program back up and the changes are still there.
I am not sure why, can this be fixed?
When i make changes to story entries, encounters, link images, these changes do not stay after i close FGII and start it back up again. I am not closing the module, or anything like that.
example
I can open a story entry, add the word "test" to the top of a story entry and then shut down FGII, when i restart it the word "test" is gone.
now to confuse matters:
I can take an exported module that I created, change something (like add "Test" to a story entry) shut down FGII and start the program back up and the changes are still there.
I am not sure why, can this be fixed?