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Hecklerus Prime
June 16th, 2012, 18:00
My group and I have noticed that the "Armor Worn" button on the inventory tab works great with Maximum Dexterity but does nothing for the Skill Penalty associated with wearing armor. When the box is ticked or un-ticked the skill penalty is still applied to relevant skill checks. Is there something we're not doing right or was this just an oversight on the part of the developers?

If it is just a coding oversight, could someone show us how to fix it? We would greatly appreciate detailed instructions, preferably with screenshots, as we are none of us skilled coders. We run the most current release of Fantasy Grounds and use the 3.5E ruleset. Thank you.

Moon Wizard
June 16th, 2012, 20:38
The box is only linked to the max AC field right now. It would need to be expanded to include skill penalties and spell failure.

Regards,
JPG