Feithen
May 29th, 2012, 17:25
Hi,
I’m starting to dig into creating custom monsters (for Rappan Athuk!) and trying to figure out how to manipulate special qualities. For example, if I bring up a skeleton and have a player hit it with a piercing weapon, it’s damage reduction works properly. Is that effect driven by what’s written in Special Qualities section of the monster’s sheet? If so, is there a global list available of all types of entry that this field will accept?
If not (and it’s driven by something else) – what is it? Where can I get at it, to add special qualities to my monsters?
Thanks!
Fei
I’m starting to dig into creating custom monsters (for Rappan Athuk!) and trying to figure out how to manipulate special qualities. For example, if I bring up a skeleton and have a player hit it with a piercing weapon, it’s damage reduction works properly. Is that effect driven by what’s written in Special Qualities section of the monster’s sheet? If so, is there a global list available of all types of entry that this field will accept?
If not (and it’s driven by something else) – what is it? Where can I get at it, to add special qualities to my monsters?
Thanks!
Fei