View Full Version : Deadlands: Noir
phantomwhale
May 16th, 2012, 12:53
I'm calling dibs on this one : https://www.kickstarter.com/projects/545820095/deadlands-noir
Look forward to seeing how it progresses (it's already funded !) - could make for a really nice setting. Hopefully not TOO different to DL:R or Savage Worlds (don't fancy going through the work of a full-blown DL:R again).
-PW-
Doswelk
May 16th, 2012, 17:00
I'm calling dibs on this one : https://www.kickstarter.com/projects/545820095/deadlands-noir
DRAT!
Was just thinking the same thing :D
phantomwhale
May 17th, 2012, 10:02
Did wonder if you might be thinking about taking it on, Kevin !
I also figured there is probably going to be a large chunk of re-use from the Deadlands: Reloaded module, so would be doing quite a bit of coding work around that.
Of course, maybe they'll change the mechanics around even more (or less) - no idea yet....
Mask_of_winter
June 27th, 2012, 02:17
You guys can stop fighting now because Hell on Earth Reloaded just came out! hehe
Doswelk
June 27th, 2012, 08:45
You guys can stop fighting now because Hell on Earth Reloaded just came out! hehe
I'll stick to Hellfrost/Sundered Skies/Daring Tales modules and leave the "proper" Deadlands conversion to PW, does not seem fair to take them away from the person that has made SW great again on FGII. :D
Doswelk
June 28th, 2012, 23:13
Actually having now bought Hell on Earth and seen how it does not used Guts skill, Grit, or Fate Chips I am more tempted to convert it.
But I'll let PW have first shot at Dibs... :)
phantomwhale
June 29th, 2012, 23:52
Looking at Hell on Earth, it appears to be mechanically a Savage Worlds supplement, so from a work required perspective requires a full book conversion and some new graphical elements.
Think it's fair to say that even if I had the time to produce this (outside of real life, SWD, SWEX 3.3 and Deadlands adventures) , you're probably the better man for the job here, Kevin, so feel free to take this one on.
Cheers,
-PW-
Doswelk
June 30th, 2012, 14:45
Work under way....
Gallery Post (https://www.fantasygrounds.com/forums/showthread.php?p=126975#post126975)
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