adminwheel3
May 1st, 2012, 15:09
In 2.9, is there any way to specify a specific table an attack will resolve its criticals against automatically?
Is there a way to toggle the availability of criticals and fumbles for either NPCs or players or both? We may want to make it so that only PCs have access to the bonus effects provided by a critical table. Or that only some NPCs can access those effects, but not others.
Is there a way to adjust the crit range for NPCs? For example, lets say I created a table which only had cinematic effects on it, for use by my big bad guy. Is there a way I could ensure that every attack he hit with rolled against that table so that the description of the attack was added to the chat log?
And my last question, which I posted elsewhere but is still outstanding - can the effects which are put into a crit table be either dragable to the combat tracker or automatically applied?
Is there a way to toggle the availability of criticals and fumbles for either NPCs or players or both? We may want to make it so that only PCs have access to the bonus effects provided by a critical table. Or that only some NPCs can access those effects, but not others.
Is there a way to adjust the crit range for NPCs? For example, lets say I created a table which only had cinematic effects on it, for use by my big bad guy. Is there a way I could ensure that every attack he hit with rolled against that table so that the description of the attack was added to the chat log?
And my last question, which I posted elsewhere but is still outstanding - can the effects which are put into a crit table be either dragable to the combat tracker or automatically applied?