CAPryde
February 9th, 2012, 21:37
Hello all,
After a long layoff from around here, I finally have some time for gaming. As various folks from around here can attest, I'm a long-time GM and player, mostly of Savage Worlds. In the past, I have also done a tiny bit of writing for various SW publishers, including the "Scare Crow" adventure, for Deadlands, and part of the Necropolis 2351-55 Update, for Triple Ace Games.
I plan to start running a Necropolis (https://www.tripleacegames.com/Necropolis.php) game. For those unfamiliar with the setting, Necropolis features a mix of "hard" sci-fi and supernatural horror elements. The technology level is roughly analagous to Aliens, Battlestar Galactica, or Gears of War--machine guns, flamethrowers, air strikes, etc., but in recognizably higher-tech incarnations. Players take the role of knights in the fictional "Third Reformation Church," doing battle on a distant world to protect humanity from an expanding army of quasi-undead monsters.
Yes. That means that you can carry an assault rifle with underslung grenade launcher AND a sword. I promise you will have cause to use both.
This game features a lot of role-playing, but the focus is definitely on military squad action.
I am a graduate student and college lecturer, so my hours are a little weird. I live in Texas, and I would run this game in the afternoons, which equates to evening in the UK. I'm thinking we could start at 1 or 2 pm, my time, which equates to 7 or 8 pm in London (https://www.worldtimebuddy.com/?lid=4739526,2643743,2158177&h=4739526). I ran a game on this time frame last summer and also got a few players from Oz. It would be 7 or 8 am, your time.
I would prefer to schedule the game for Thursday or Friday, but I could probably shift my schedule a bit to make a Tuesday game work (it might have to start at noon). I try to hold sessions to just two hours--we've all got stuff to do.
I've run a fair number of games around here in the past, and I think most of my players will vouch for my campaigns running pretty well. I try to focus on making sure that everyone has fun, and we keep it pretty light. Necropolis uses the Savage Worlds system, and you do not need to know the system in order to play. I have taught a lot of people to play SW; it's pretty easy to grasp the basic concepts, especially if you have any experience in other systems. If necessary, I can provide some starting characters for people who are new or need a little help.
We use a mixture of voice and type chat. I have my own Ventrilo server, plus access to a 3rd-party hosted server as a back-up.
If you are interested, please post in the thread below, and express a schedule preference. Two players is enough to get started, although I'll happily take more.
After a long layoff from around here, I finally have some time for gaming. As various folks from around here can attest, I'm a long-time GM and player, mostly of Savage Worlds. In the past, I have also done a tiny bit of writing for various SW publishers, including the "Scare Crow" adventure, for Deadlands, and part of the Necropolis 2351-55 Update, for Triple Ace Games.
I plan to start running a Necropolis (https://www.tripleacegames.com/Necropolis.php) game. For those unfamiliar with the setting, Necropolis features a mix of "hard" sci-fi and supernatural horror elements. The technology level is roughly analagous to Aliens, Battlestar Galactica, or Gears of War--machine guns, flamethrowers, air strikes, etc., but in recognizably higher-tech incarnations. Players take the role of knights in the fictional "Third Reformation Church," doing battle on a distant world to protect humanity from an expanding army of quasi-undead monsters.
Yes. That means that you can carry an assault rifle with underslung grenade launcher AND a sword. I promise you will have cause to use both.
This game features a lot of role-playing, but the focus is definitely on military squad action.
I am a graduate student and college lecturer, so my hours are a little weird. I live in Texas, and I would run this game in the afternoons, which equates to evening in the UK. I'm thinking we could start at 1 or 2 pm, my time, which equates to 7 or 8 pm in London (https://www.worldtimebuddy.com/?lid=4739526,2643743,2158177&h=4739526). I ran a game on this time frame last summer and also got a few players from Oz. It would be 7 or 8 am, your time.
I would prefer to schedule the game for Thursday or Friday, but I could probably shift my schedule a bit to make a Tuesday game work (it might have to start at noon). I try to hold sessions to just two hours--we've all got stuff to do.
I've run a fair number of games around here in the past, and I think most of my players will vouch for my campaigns running pretty well. I try to focus on making sure that everyone has fun, and we keep it pretty light. Necropolis uses the Savage Worlds system, and you do not need to know the system in order to play. I have taught a lot of people to play SW; it's pretty easy to grasp the basic concepts, especially if you have any experience in other systems. If necessary, I can provide some starting characters for people who are new or need a little help.
We use a mixture of voice and type chat. I have my own Ventrilo server, plus access to a 3rd-party hosted server as a back-up.
If you are interested, please post in the thread below, and express a schedule preference. Two players is enough to get started, although I'll happily take more.