Akayllin
December 13th, 2011, 06:06
Here is my scenario: Me and my friends are playing D&D at my house or one of there's in actual tabletop. We would like my cousin to play with us and I am very impressed with the Fantasy Grounds II platform from the videos and screen shots and descriptions and am thinking about getting a few licences for me and my cousin and friends.
My question to you all is this, is it possible to host a game on FGII, with my cousin and me being the only real people there, and I be able to create characters the others playing live made and put their stats and things into FGII. And then whatever they do here I mimic and translate on FGII directly for my cousin. Example, a character at the table moves 6 squares and attacks a goblin for 10 and stuns it. Can I take the cloned character I made and move it 6 squares to the same spot the person at the table did, and then take the goblin (which will also be in the spot it is on the mat) and edit its hit points directly to whatever it should be after damage was applied, and then apply the stun effect to it, and then pass the turn to my cousin where she makes her choices and we use the dice rolls in FGII for her decisions and things.
Like having a copied campaign, one in real life and one in FGII where whatever my cousin does I translate to the real life version for the people at the table and whatever the people at the table do I translate for her on FGII and not have to go through the dice rolls and things. Just edit the stats and move things and give information as necessary and when it's her turn we wait for her to make the choices on FGII and then translate that to the tabletop for everyone.
I'm sorry if things are confusing, this I am not very good at explaining things. This is also my first post. I am hoping this is possible, to just bypass essentially all of the dice rolls and things for everyone but my cousin's character so that she can play with us.
My question to you all is this, is it possible to host a game on FGII, with my cousin and me being the only real people there, and I be able to create characters the others playing live made and put their stats and things into FGII. And then whatever they do here I mimic and translate on FGII directly for my cousin. Example, a character at the table moves 6 squares and attacks a goblin for 10 and stuns it. Can I take the cloned character I made and move it 6 squares to the same spot the person at the table did, and then take the goblin (which will also be in the spot it is on the mat) and edit its hit points directly to whatever it should be after damage was applied, and then apply the stun effect to it, and then pass the turn to my cousin where she makes her choices and we use the dice rolls in FGII for her decisions and things.
Like having a copied campaign, one in real life and one in FGII where whatever my cousin does I translate to the real life version for the people at the table and whatever the people at the table do I translate for her on FGII and not have to go through the dice rolls and things. Just edit the stats and move things and give information as necessary and when it's her turn we wait for her to make the choices on FGII and then translate that to the tabletop for everyone.
I'm sorry if things are confusing, this I am not very good at explaining things. This is also my first post. I am hoping this is possible, to just bypass essentially all of the dice rolls and things for everyone but my cousin's character so that she can play with us.