View Full Version : Deadlands v1.05 patch available which fixes major bug with version 2.8

September 4th, 2011, 14:53
Version 1.05 patches a major bug involving the use of multiple arcane powers within a single combat session. In the previous version, this causes a network issue that renders the rest of the campaign unstable. This patch also features a few errata changes to the Marshal's handbook module.

Thanks to Ben Turner for the continued development and support of this product.

All customers can re-download the product from the Order History link at the bottom of the Store page or from RPGNow if it was purchased there. The allowable downloads have been increased to allow for this. If you have any issues retrieving this new version, please send an email to [email protected]

September 4th, 2011, 22:19
Thanks for the quick release, Doug.

To clarify, this bug happened when someone had two arcane powers on their character sheet. This started a infinite loop of changes, which slowly ate up network bandwidth and caused FGII to slow down. On low-level PCs, players generally had trouble drag and dropping dice and crashes, on higher-level PCs, it casued unresponsive network traffic (dice rolls taking 15-20 mins to appear).

Thanks to JPG for providing the logging settings I needed to locate this bug. I'll try and do some network simulations with this logging for future releases, to avoid similar, sneaky bugs.