Bril147
August 22nd, 2011, 03:38
Hello I have been trying to figure out how to load Modules, Parse and the deference between client and Common and in the process have deleted and re parsed over and over and while I think I've got all of that figured out. Now when I open a module I am getting duplicate librarys opening. Lets say I open Player's Handbook 1 Module from the Module Activation tab. In my Library I see ShadowKeepNPC and two Player's Handbook 1 open. If I then open ShadowKeepNPC I then in my Library have three ShadowKeepNPC and two Player's Handbook 1. I am not quite figuring where it is pulling these extra files from. In my modules folder I only have one of each of my mods. So I have 1 Module that is opening Multiple or duplicate folders that do not exist in my Modules folder. If this is making any sense to any body. I my self am lost any help would be more the welcome.
First sorry for my poor use of the written English language. Second I found the problem lies within the temporary folder or the Parser. If there is a client.xml common. xml you will create false Library module activation. thanks for looking
First sorry for my poor use of the written English language. Second I found the problem lies within the temporary folder or the Parser. If there is a client.xml common. xml you will create false Library module activation. thanks for looking