adminwheel3
August 11th, 2011, 01:25
Is there a way to denote that the damage from an attack is equal to the healing surge value? What about half a healing surge?
Specifically I'm trying to figure out how to make it easy for my Arcane Defiler to do half a healing surge in damage to the party without me manually subtracting hit points for everyone.
Specifically I'm trying to figure out how to make it easy for my Arcane Defiler to do half a healing surge in damage to the party without me manually subtracting hit points for everyone.