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adminwheel3
August 11th, 2011, 01:25
Is there a way to denote that the damage from an attack is equal to the healing surge value? What about half a healing surge?

Specifically I'm trying to figure out how to make it easy for my Arcane Defiler to do half a healing surge in damage to the party without me manually subtracting hit points for everyone.

Moon Wizard
August 11th, 2011, 01:47
I don't believe so.

The majority of the features were in the 4E ruleset are extrapolated from the core rules, so there are always some of the features that will be handled manually, or using fixed numbers.

Regards,
JPG

adminwheel3
August 11th, 2011, 02:59
Thanks for the feedback. I guess I will create a damage line appropriate for each player. Either that or I'll just handwave it and say the effect does the same damage to everyone.