Callum
August 9th, 2011, 09:02
Just had our first session with v2.8 and 3.5E - the new functionality is incredible, and looks like it will make our games much easier. I've got lots to ask about this new version, but I'll start with a general question about effects.
It's great that the stacking takes account of effect types. However, PCs often have magic items with related effects that need to be incorporated into the calculations, but items don't currently have an effects field. Am I right that currently we will need to build permanent-duration effects for all magic items in the Effects List and then drag them onto the Combat Tracker?
Actually, I guess a better approach might be to put them in as spells under a Magic Item class on the action tab.
It's great that the stacking takes account of effect types. However, PCs often have magic items with related effects that need to be incorporated into the calculations, but items don't currently have an effects field. Am I right that currently we will need to build permanent-duration effects for all magic items in the Effects List and then drag them onto the Combat Tracker?
Actually, I guess a better approach might be to put them in as spells under a Magic Item class on the action tab.