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chipmafia
May 11th, 2011, 00:10
Is there a way to implement the Rising Fury feat into the Combat Tracker/Powers as opposed to simply adding the +2 damage via the modifier interface? I'm relearning FG so I gladly welcome your input.


Thanks.

Rising Fury reads, "When you reduce an enemy to 0 hit points, you gain a +2 feat bonus to weapon damage rolls until the end of your next turn."

chipmafia
May 11th, 2011, 00:32
nm - I figured it out. It was so easy, it was hard.

damned
May 11th, 2011, 01:24
please post answer!

Moon Wizard
May 13th, 2011, 20:28
In my game, I would have made a situational power entry for Rising Fury that had an effect on "DMG:2" with a duration of "endnext" and targeting of "self".

Cheers,
JPG