mercury00
April 14th, 2011, 22:06
I read all the wine related forums, and didn't see anything about my issue. I'm trying to test this program to run for my 6 person dnd 4.0 group (that would be ultimate edition if we decide this works for us), and we all use linux. I'm the DM, and we've been using other VTT programs, but this one at least looks promising.
When trying to run the program in wine, I can load the first screen that lets me choose running a game, and as soon as I click start the thing exits. Here's the messages I get in the terminal when running with the -r option:
wine FantasyGroundsDemo.exe -r
fixme:shdocvw:PersistStorage_InitNew (0x1714e0)->(0x5eef60)
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x32c19c
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (9800012c)
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (9800012c)
fixme:iphlpapi:NotifyAddrChange (Handle 0x2f5e8d8, overlapped 0x2f5e8e0): stub
0[177b58]: IMM32: InitKeyboardLayout, aKeyboardLayout=04090409, sCodePage=1252, sIMEProperty=00090000
fixme:shdocvw:ClOleCommandTarget_QueryStatus (0x171588)->((null) 1 0x32c8d4 (nil))
fixme:shdocvw:ClOleCommandTarget_QueryStatus command_0: 27, 0x0
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d1-0000-0000-c000-000000000046}
fixme:shdocvw:ClientSite_GetContainer (0x171588)->(0x32c8a4)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d1-0000-0000-c000-000000000046}
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 29
fixme:shdocvw:DocHostUIHandler_GetDropTarget (0x171588)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d0-0000-0000-c000-000000000046}
fixme:shdocvw:PropertyNotifySink_OnChanged unimplemented dispid 1005
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d0-0000-0000-c000-000000000046}
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d0-0000-0000-c000-000000000046}
fixme:shdocvw:PropertyNotifySink_OnChanged unimplemented dispid 1005
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d0-0000-0000-c000-000000000046}
fixme:resource:GetGuiResources (0xffffffff,0): stub
fixme:shdocvw:ClientSite_GetContainer (0x171588)->(0x32f148)
fixme:shdocvw:InPlaceFrame_SetStatusText (0x171588)->((null))
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 21
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 28
fixme:shdocvw:OleObject_Close (0x1714e0)->(1)
fixme:win:EnumDisplayDevicesW ((null),0,0x32f358,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:query_init Unhandled query type 0x4.
That last error is the one that the program quits with. Is this something known? Are there any detailed steps getting this program to run in wine? (outside of the 'just run it in wine' kinds of directions, I mean the kinds that my players can follow step by step) Curious, thanks,
When trying to run the program in wine, I can load the first screen that lets me choose running a game, and as soon as I click start the thing exits. Here's the messages I get in the terminal when running with the -r option:
wine FantasyGroundsDemo.exe -r
fixme:shdocvw:PersistStorage_InitNew (0x1714e0)->(0x5eef60)
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x32c19c
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (9800012c)
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (9800012c)
fixme:iphlpapi:NotifyAddrChange (Handle 0x2f5e8d8, overlapped 0x2f5e8e0): stub
0[177b58]: IMM32: InitKeyboardLayout, aKeyboardLayout=04090409, sCodePage=1252, sIMEProperty=00090000
fixme:shdocvw:ClOleCommandTarget_QueryStatus (0x171588)->((null) 1 0x32c8d4 (nil))
fixme:shdocvw:ClOleCommandTarget_QueryStatus command_0: 27, 0x0
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d1-0000-0000-c000-000000000046}
fixme:shdocvw:ClientSite_GetContainer (0x171588)->(0x32c8a4)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d1-0000-0000-c000-000000000046}
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 29
fixme:shdocvw:DocHostUIHandler_GetDropTarget (0x171588)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d0-0000-0000-c000-000000000046}
fixme:shdocvw:PropertyNotifySink_OnChanged unimplemented dispid 1005
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d0-0000-0000-c000-000000000046}
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d0-0000-0000-c000-000000000046}
fixme:shdocvw:PropertyNotifySink_OnChanged unimplemented dispid 1005
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group {000214d0-0000-0000-c000-000000000046}
fixme:resource:GetGuiResources (0xffffffff,0): stub
fixme:shdocvw:ClientSite_GetContainer (0x171588)->(0x32f148)
fixme:shdocvw:InPlaceFrame_SetStatusText (0x171588)->((null))
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 21
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 28
fixme:shdocvw:OleObject_Close (0x1714e0)->(1)
fixme:win:EnumDisplayDevicesW ((null),0,0x32f358,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:query_init Unhandled query type 0x4.
That last error is the one that the program quits with. Is this something known? Are there any detailed steps getting this program to run in wine? (outside of the 'just run it in wine' kinds of directions, I mean the kinds that my players can follow step by step) Curious, thanks,