Sorcerer
April 5th, 2011, 18:15
please find attached CnC extension-patch V2.06
This patch addresses the bug introduced in v2.05 whereby drop damage from a character sheet on a token or combat tracker would not roll.
Thanks go to vodokar for bringing it to my attention.
As usual this is a cumulative patch containing everything found in patches v2.01 - v2.05
additionally I have taken the opportunity to address a couple of other issues
notably:
1. a problem where the miscellaneous melee attack modifier box would not save to the database when the character sheet was closed
2. more of a design limitation than a bug. on the spell page the spells per level number actually only limited the number of times each individual spell could be memorized - it did not limit the total number of memorized spells of that level. This is now changed so that in any combination of spells the spells per level number is a real maximum. I have tried to test this under all circumstances, but the implementation was complex so if you see any problems let me know.
3. as a minor addition I have included the /inj chat window command [host only]. This command allows you to customize the display text of the 7 'injury status' labels use on the client combat tracker and in the chat window.
currently the 7 default injury levels are
1. Healthy
2. Injured
3. Badly Injured
4. Severely Injured
5. Unconscious
6. Dying
7. Dead
to change these type /INJ # newstatus
where # is a number from 1 to 7 and
newstatus is your new display text. The space on the combat tracker can display text of up to 19 characters. The command expects the first character to be a letter.
so for example if you are in a German speaking group you could type
/INJ 1 gesund
to change the status from healthy to gesund (the direct translation)
for the change to take effect the host must close his combat tracker (that means using the radial menu or the x - not clicking the button which actually just hides the tracker and does not close it).
these injury status changes are stored in the global registry so will apply to all C&C campaigns not just the one you are currently working on.
further Questions or problems let me know.
EDIT: ATTACHMENT Removed - Patch Superseded by v2.07, see separate thread.
This patch addresses the bug introduced in v2.05 whereby drop damage from a character sheet on a token or combat tracker would not roll.
Thanks go to vodokar for bringing it to my attention.
As usual this is a cumulative patch containing everything found in patches v2.01 - v2.05
additionally I have taken the opportunity to address a couple of other issues
notably:
1. a problem where the miscellaneous melee attack modifier box would not save to the database when the character sheet was closed
2. more of a design limitation than a bug. on the spell page the spells per level number actually only limited the number of times each individual spell could be memorized - it did not limit the total number of memorized spells of that level. This is now changed so that in any combination of spells the spells per level number is a real maximum. I have tried to test this under all circumstances, but the implementation was complex so if you see any problems let me know.
3. as a minor addition I have included the /inj chat window command [host only]. This command allows you to customize the display text of the 7 'injury status' labels use on the client combat tracker and in the chat window.
currently the 7 default injury levels are
1. Healthy
2. Injured
3. Badly Injured
4. Severely Injured
5. Unconscious
6. Dying
7. Dead
to change these type /INJ # newstatus
where # is a number from 1 to 7 and
newstatus is your new display text. The space on the combat tracker can display text of up to 19 characters. The command expects the first character to be a letter.
so for example if you are in a German speaking group you could type
/INJ 1 gesund
to change the status from healthy to gesund (the direct translation)
for the change to take effect the host must close his combat tracker (that means using the radial menu or the x - not clicking the button which actually just hides the tracker and does not close it).
these injury status changes are stored in the global registry so will apply to all C&C campaigns not just the one you are currently working on.
further Questions or problems let me know.
EDIT: ATTACHMENT Removed - Patch Superseded by v2.07, see separate thread.