Paul DuPont
December 7th, 2010, 22:55
I am new to these forums, please advise if I placed this in the wrong section.
I developed my own role playing system and am about to release it under a creative commons liscence. I wanted to create a ruleset for it, but was not sure if Fantasy Grounds would support it. It uses dice mainly but makes extensive use of a customizable deck of cards.
Basically, there is a ready made deck which is split up into sections the GM may wish to include or not. These are drawn by the players as a result of dice (and a few other things), if the GM can manually allow players to draw x number of cards, that would work fine. All cards go back in the deck as soon as they are drawn, so I don't need the program to keep track of them, just randomly show the card images to the players. I would also like to have the option for GM's to add their cards for the deck.
Also, the game is designed in a modular fashion where the rules of the game change depending on the genre and play styles desired. I suppose this could be done with multiple rulesets, but given the number of possible combinations, I would rather have selection options available to the GM/users.
Can Fantasy Grounds support this?
I developed my own role playing system and am about to release it under a creative commons liscence. I wanted to create a ruleset for it, but was not sure if Fantasy Grounds would support it. It uses dice mainly but makes extensive use of a customizable deck of cards.
Basically, there is a ready made deck which is split up into sections the GM may wish to include or not. These are drawn by the players as a result of dice (and a few other things), if the GM can manually allow players to draw x number of cards, that would work fine. All cards go back in the deck as soon as they are drawn, so I don't need the program to keep track of them, just randomly show the card images to the players. I would also like to have the option for GM's to add their cards for the deck.
Also, the game is designed in a modular fashion where the rules of the game change depending on the genre and play styles desired. I suppose this could be done with multiple rulesets, but given the number of possible combinations, I would rather have selection options available to the GM/users.
Can Fantasy Grounds support this?