View Full Version : Help making a class reference module

December 5th, 2010, 19:27
I want to create a module so that in game I can see what abilities a class is meant to have, basically to try and make creating a character easier. Does anyone know what the format would be to make it look like how the compendium does when you view a class. I am talking about the first stat block that comes up.


Moon Wizard
December 6th, 2010, 07:10
If you have the parser and a DDI account, then you can that tool to make the pages you want.

Otherwise, you could build module data that uses the referencetextwide windowclass for display, and then build an index of all the classes. You could use the 3.5E basic rules module as an example.