Jericho
September 23rd, 2010, 15:36
I've recently got back into tabletop gaming and ran an almost paperless game for a friend using legitimate pdfs and maps and character details on a PC, he had a charcter sheet and I tracked the combat on a sheet of paper.
I use dundjinni to create maps and stuff from rpgmapshare to create quite detailed maps with a lot of furniture in rooms and other details. It strikes me that these images are quite large and might take a while to send to a player if he has a slow connection. Hunting around the board it seemed that I could preshare my maps by getting a player to connect to my campaign which would then create an images folder for the campaign on their local machine.
I could then e-mail them the maps which they could load into the relevant folder to save time in game. Have I got this straight or am I jsut doing it backwards?
Thanks again.
I use dundjinni to create maps and stuff from rpgmapshare to create quite detailed maps with a lot of furniture in rooms and other details. It strikes me that these images are quite large and might take a while to send to a player if he has a slow connection. Hunting around the board it seemed that I could preshare my maps by getting a player to connect to my campaign which would then create an images folder for the campaign on their local machine.
I could then e-mail them the maps which they could load into the relevant folder to save time in game. Have I got this straight or am I jsut doing it backwards?
Thanks again.