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View Full Version : 2.7.2 - Client Crash when inspecting module



DualQuad
September 15th, 2010, 01:34
Howdy,
I have a module that has caused the client to intermittently crash when the client tries to open a certain section.

Issue: Opening a section of a module that was created to be common and is forced loaded sometimes causes the client to crash when client is manipulating the module.

Results: Client crashes - software closes with the old "fantasy grounds is not responding". The server side show that the client disconnects.

Reproducible: I was able to reproduce this twice on a machine at my home and a player of mine encountered this remotely once. I think opening this "questionable" section first may be part of reproduction

Server setup:
Machine running XP with Fantasy Grounds 2.7.2 (developer) Ultimate Edition

Client Setup:
Machine running Win7 home, running fantasy grounds 2.6.3 when connecting via alias to server

DQ

Moon Wizard
October 5th, 2010, 22:16
Both the server and the client need to both be running the same version of FG. There are known issues when viewing module data on clients in v2.6.x.

Cheers,
JPG