View Full Version : Ten Key
Dershem
August 30th, 2010, 02:02
Any chance of the ten key pad ever working for fg? This is one of my biggest problems, as I automatically go to use it for numbers 99.9% of the time.
tdewitt274
August 30th, 2010, 02:42
Version 2.7 was rolled back, but it did support 10 key. When the other rulesets become more stable, the changes should come out then.
Dershem
August 30th, 2010, 03:27
Omg that is the greatest news I've heard in a while.
GunnarGreybeard
August 30th, 2010, 08:24
I can confirm this worked in the newer (then rolled back) version. I used it frequently for the short time it was available. :)
Doswelk
August 30th, 2010, 12:15
2.7.2 (Developer release) has working keypad and most of the bugs fixed, I use it when I am keying in data, and then revert to 2.6.5 for the actual game.
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