jbear
June 9th, 2010, 11:47
I'm very new to FG so I'm learning to find my way around the program bit by bit. I've 'joined' a game of other learners, new to FG and 4e as well. So far there is the DM and 3 players including myself.
I was wondering if the program has the possibility for each of the players to run a companion character (say something simple like a wolf that basically moves and has a bite attack). How would that work?
Is there a tutorial or a guide, even a relevant thread on that subject anyone can direct me to?
I haven't ever played but I imagine with conjurations, familiars and beastmaster rangers it must be possible for each player to manage two tokens on their turn. But what about keeping track of hps, defenses, surges, conditions, buffs, debuffs and actions? Would it require making a seperate character sheet for the companion? Can one player run two characters?
If anyone could point me in the right direction or spell it out for me the best way to do this without getting into anything overly complicated that a group of newbies might drown in, that would be great.
Thanks!
I was wondering if the program has the possibility for each of the players to run a companion character (say something simple like a wolf that basically moves and has a bite attack). How would that work?
Is there a tutorial or a guide, even a relevant thread on that subject anyone can direct me to?
I haven't ever played but I imagine with conjurations, familiars and beastmaster rangers it must be possible for each player to manage two tokens on their turn. But what about keeping track of hps, defenses, surges, conditions, buffs, debuffs and actions? Would it require making a seperate character sheet for the companion? Can one player run two characters?
If anyone could point me in the right direction or spell it out for me the best way to do this without getting into anything overly complicated that a group of newbies might drown in, that would be great.
Thanks!