cpbs
March 16th, 2010, 02:11
I've searched and searched and I could not find the answer I am having trouble with. So I'll post here whats going on.
I am trying to create a library .mod file, add new races/classes/equipment, etc.
The problem that I am facing is that I think there might be something wrong with the packing and unpacking of the .mod file. I am using a copy of the original file of the "3.5E-basicrules.mod" file as my base of information.
This is what has happened so far. I unpacked the .mod file with winrar and edited some portion of it to see if it would work. After editing it, name changed it, I compressed it by right clicking and clicked compress. Then I changed the name to a .mod file and moved it to my module folder in FGII. It never showed up, so I looked and looked to see if something was wrong with my how i edit it, nothing I could see that was wrong. So I decided to see maybe, it could just be how I named it. So I unpacked another "3.5E-basicrules.mod", and just added the text of information to the client.xml file in the spaces I had in my other file and saved it with the same name as the original .mod file I was using.
Zipped it, changed it to a .mod file and still it would not show when I moved it to the module folder. So, just to cover all bases. I quickly unpacking a copy of the "3.5E-basicrules.mod" file and repacked it without changing anything, placing it back into the module folder and THAT didn't even show up FG.
Is there something I am doing wrong with unpacking the .mod file and then repacking it? :)
Thanks
cpbs
I am trying to create a library .mod file, add new races/classes/equipment, etc.
The problem that I am facing is that I think there might be something wrong with the packing and unpacking of the .mod file. I am using a copy of the original file of the "3.5E-basicrules.mod" file as my base of information.
This is what has happened so far. I unpacked the .mod file with winrar and edited some portion of it to see if it would work. After editing it, name changed it, I compressed it by right clicking and clicked compress. Then I changed the name to a .mod file and moved it to my module folder in FGII. It never showed up, so I looked and looked to see if something was wrong with my how i edit it, nothing I could see that was wrong. So I decided to see maybe, it could just be how I named it. So I unpacked another "3.5E-basicrules.mod", and just added the text of information to the client.xml file in the spaces I had in my other file and saved it with the same name as the original .mod file I was using.
Zipped it, changed it to a .mod file and still it would not show when I moved it to the module folder. So, just to cover all bases. I quickly unpacking a copy of the "3.5E-basicrules.mod" file and repacked it without changing anything, placing it back into the module folder and THAT didn't even show up FG.
Is there something I am doing wrong with unpacking the .mod file and then repacking it? :)
Thanks
cpbs